Graphics Engineer

Main mission

Develops 3D rendering engines and real-time graphics computation.

5 key responsibilities

  • Develop real-time rendering engines and graphics pipelines.
  • Program shaders and advanced lighting techniques.
  • Optimize for target GPUs: consoles, PC, mobile.
  • Implement techniques from research (ray tracing, etc.).
  • Provide tools for artists to leverage the engine.

Key skills

C++, graphics APIs (Vulkan, DirectX), shaders, 3D mathematics, GPU.

What's expected

More beautiful images at a constant computation budget: the art of visual performance.

Career paths

Lead Graphics, Engine Architect, GPU Engineer at manufacturers.

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